The vast, terrifying, and breathtakingly beautiful oceans of Planet 4546B have always been a natural fit for virtual reality. When Subnautica 2 launched into Early Access in May 2024, the VR community didn’t wait for an official invitation from developer Unknown Worlds Entertainment. Within 24 hours, players were already submerged in the depths of
Breaking the Silicon Barrier: OpenXR OSX and the Quest to Bring PCVR to the Mac Ecosystem
The history of Virtual Reality (VR) on the Mac platform has long been characterized by a cycle of brief flirtations followed by long periods of abandonment. Despite Apple’s recent foray into the "spatial computing" market with the Vision Pro, the broader world of PC-based Virtual Reality (PCVR) has remained almost exclusively the domain o
